ENGLISH

Computers and Games: First International Conference, CG’98 Tsukuba, Japan, November 11–12, 1998 Proceedings

Book information

Publisher
Springer-Verlag Berlin Heidelberg
Year
1999
ISBN
3540657665, 9783540657668
DOI
10.1007/3-540-48957-6
Open Library ID
OL12809515M
Language
english
Format
PDF
Filesize
3 MB (3040678 bytes)
Series
Lecture Notes in Computer Science 1558
Edition
1
Pages
335\350
Library
Kolxo3
Time added
2011-01-08 23:22:23

Description

This book constitutes the strictly refereed post-proceedings of the First International Conference on Computer and Games, CG'98, held in Tsukuba, Japan in November 1998. The 21 revised full papers presented were carefully selected after two rounds of reviewing from a total of 35 submissions. The book addresses all aspects of computers and games, including game playing programs, mathematical games learning algorithms, social and cognitive aspects, and game theory. The papers are organized in topical sections on search and strategies, learning and pattern acquisition theory, and Go, Tsume-Shogi, and Heian-Shogi.

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