ENGLISH

The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation

Book information

Publisher
Springer Berlin Heidelberg
Year
2010
ISBN
978-3-642-04890-6, 978-3-642-04891-3
DOI
10.1007/978-3-642-04891-3
Language
english
Format
PDF
Filesize
18 MB (18437040 bytes)
Series
Advanced Topics in Science and Technology in China
Edition
Jointly published with Zhejiang University Press2010
Pages
360p. 310 illus. in color.\367
Orientation
yes
Scanned
yes
Time added
2013-08-01 04:00:00

Description

"The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures from textual, graphical and pictorial data, and how to speed up the production of cartoon animation sequences with temporal coherence. It is intended for researchers and graduate students in the fields of computer graphics, digital media arts, and cartoon animation. Dr. Weidong Geng is a professor at the Department of Digital Media Technology and State Key Laboratory of Computer Aided Design and Computer Graphics, Zhejiang University, China.

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