ENGLISH

OpenGL SuperBible: Comprehensive Tutorial and Reference

Book information

Publisher
Addison-Wesley Professional
Year
2010
ISBN
9780321712615, 0321712617
Language
english
Format
PDF
Filesize
12 MB (12178531 bytes)
Pages
969\1022
Time added
2020-11-29 05:12:39

Description

The Barnes & Noble Review For years, thousands of OpenGL programmers have relied on theOpenGL SuperBible. If you want to leverage OpenGL 2.1'smajorimprovements, youreallyneed the Fourth Edition. It's a comprehensive tutorial, systematic API reference, and massive code library, all in one. You'll start with the fundamental techniques every graphics programmer needs: transformations, lighting, texture mapping, and so forth. Then, building on those basics, you'll move towards newer capabilities, from advanced buffers to vertex shaders. Of course, OpenGL's cross-platform availability remains one of its most compelling features. This book's extensive multiplatform coverage has been thoroughly rewritten, and now addresses everything from Windows Vista to OpenGL ES for handhelds. This is stuff youabsolutelywant the latest edition for. A small but telling point: This book's recently been invited into Addison-Wesley's OpenGL Series, making it an "official" OpenGL book -- and making a powerful statement about its credibility.Bill Camarda, from the August 2007href="Read">http://www.barnesandnoble.com/newslet...Only

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