ENGLISH

3ds Max Speed Modeling for Games

Book information

Publisher
PACKT PUB
Year
2012
ISBN
9781849692373, 1849692378, 978-1-84969-236-6
Language
english
Format
PDF
Filesize
79 MB (83172490 bytes)
Pages
701 p.\422
Time added
2014-06-12 06:00:00

Description

Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation. The book shows both - the entire flow of asset creation and granular methodology. This book will appeal to anyone interested in 3D modeling who wants to improve their speed modeling ability, particularly artists whose work is relevant to industries where hard surface modeling or model prototyping is required, such as games, films, or visualization. Read more...

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