Tricks of the Windows Game Programming Gurus
Book information
Description
Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
Similar books
Design Your Own Video Game Console: A Beginner’s Guide to Video Game Console and Embedded System Design, Development, and Programming.
Tricks of the 3d Game Programming Gurus: Advanced 3d Graphics and Rasterization
Tricks of the 3D Game Programming Gurus. Advanced 3D Graphics and Rasterization
2003 · PDF
Tricks of the Game Programming Gurus
1994 · PDF
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
Teach Yourself Game Programming in 21 Days
1994 · PDF
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
1995 · PDF
Multiplayer Game Programming w/CD (Prima Tech's Game Development)
2002 · DJVU