Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,: 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part III
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The three-volume set LNCS 8016, 8017, and 8018 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human interface and the management of Information, addressing the following major topics: learning, education and skills transfer, art and cultural heritage, collaborative work, business integration and decision support. Front Matter....Pages - Front Matter....Pages 1-1 Social Networking and Culturally Situated Design Teaching Tools: Providing a Collaborative Environment for K-12....Pages 3-8 A Hybrid Model for an E-learning System Which Develops Metacognitive Skills at Students....Pages 9-15 Enhancing Information Systems Users’ Knowledge and Skills Transference through Self-regulation Techniques....Pages 16-24 Articulating an Experimental Model for the Study of Game-Based Learning....Pages 25-32 Psychophysiological Assessment Tools for Evaluation of Learning Technologies....Pages 33-42 An Experimental Environment for Analyzing Collaborative Learning Interaction....Pages 43-52 Transparent Digital Contents Sharing for Science Teachers....Pages 53-62 Development of a Computer Programming Learning Support System Based on Reading Computer Program....Pages 63-69 The Display Medium, Academic Major and Sex Effect of High School Students on Visuospatial Abilities Test Performance....Pages 70-78 Video Feedback System for Teaching Improvement Using Students’ Sequential and Overall Teaching Evaluations....Pages 79-88 I See, Please Tell Me More – Exploring Virtual Agents as Interactive Storytellers....Pages 89-98 Gamification of Education Using Computer Games....Pages 99-107 New Potential of E-learning by Re-utilizing Open Content Online....Pages 108-117 Transferring Tacit Skills of WADAIKO....Pages 118-125 A Study of the Crossroad Game for Improving the Teamwork of Students....Pages 126-136 Towards Understanding of Relationship among Pareto Optimal Solutions in Multi-dimensional Space via Interactive System....Pages 137-146 Development and Evaluation of a Mobile Search System for Science Experiments to Connect School Knowledge to Common Knowledge....Pages 147-156 Application to Help Learn the Process of Transforming Mathematical Expressions with a Focus on Study Logs....Pages 157-164 Learning by Problem-Posing with Online Connected Media Tablets....Pages 165-174 Instantaneous Assessment of Learners’ Comprehension for Lecture by Using Kit-Build Concept Map System....Pages 175-181 Front Matter....Pages 1-1 Exploring User Feedback of a E-Learning System: A Text Mining Approach....Pages 182-191 Front Matter....Pages 193-193 Bodily Expression Media by Dual Domain Design of Shadow....Pages 195-202 Virtual Experience System for a Digital Museum....Pages 203-209 Design of Space for Expression Media with the Use of Fog....Pages 210-218 User Interface of Interactive Media Art in a Stereoscopic Environment....Pages 219-227 A Method of Viewing 3D Horror Contents for Amplifying Horror Experience....Pages 228-237 Digital Railway Museum: An Approach to Introduction of Digital Exhibition Systems at the Railway Museum....Pages 238-247 Mixed Reality Digital Museum Project....Pages 248-257 ArchMatrix: Knowledge Management and Visual Analytics for Archaeologists....Pages 258-266 The Designing Expressions of the Special Visual Effect Film in the Digital Technology....Pages 267-274 Front Matter....Pages 275-275 Lifecycle Support of Automotive Manufacturing Systems through a Next-Generation Operator Interface Implementation....Pages 277-286 CoPI: A Web-Based Collaborative Planning Interface Platform....Pages 287-296 Estimation of Interruptibility during Office Work Based on PC Activity and Conversation....Pages 297-306 ARM-COMS: ARm-Supported eMbodied COmmunication Monitor System....Pages 307-316 Interlocked Surfaces: A Dynamic Multi-device Collaboration System....Pages 317-325 Effects of a Communication with Make-Believe Play in a Real-Space Sharing Edutainment System....Pages 326-335 A Support Framework for Automated Video and Multimedia Workflows for Production and Archive....Pages 336-341 Responsibilities and Challenges of Social Media Managers....Pages 342-351 Digital War Room for Design....Pages 352-361 Detection of Division of Labor in Multiparty Collaboration....Pages 362-371 Front Matter....Pages 275-275 Role of Assigned Persona for Computer Supported Cooperative Work in Remote Control Environment....Pages 372-380 Supporting Group and Personal Memory in an Interactive Space for Collaborative Work....Pages 381-390 Pros and Cons of Various ICT Tools in Global Collaboration – A Cross-Case Study....Pages 391-400 Interpersonal Service Support Based on Employee’s Activity Model....Pages 401-409 Front Matter....Pages 411-411 Situation Aware Interaction with Multi-modal Business Applications in Smart Environments....Pages 413-422 Human Factors in Supply Chain Management....Pages 423-432 Strategic Study of Knowledge Management Which Led into Furniture Design Industry – Taking Example by Taiwan Furniture Industry....Pages 433-442 A Study of Customization for Online Business....Pages 443-449 Are HCI Issues a Big Factor in Supply Chain Mobile Apps?....Pages 450-456 Value Added by the Axiomatic Usability Method for Evaluating Consumer Electronics....Pages 457-466 Challenges for Incorporating “Quality in Use” in Embedded System Development....Pages 467-474 Development of a System for Communicating Human Factors Readiness....Pages 475-484 A Method for Service Failure Effects Analysis Based on Customer Satisfaction....Pages 485-494 Searching Blog Sites with Product Reviews....Pages 495-500 Usability Evaluation of Comprehension Performance and Subjective Assessment on Mobile Text Advertising....Pages 501-510 Consideration of the Effect of Gesture Exaggeration in Web3D Communication Using 3DAgent....Pages 511-520 The Relationship between Kansei Scale for Uniqueness of Products and Purchase Motivation....Pages 521-530 Timing and Basis of Online Product Recommendation: The Preference Inconsistency Paradox....Pages 531-539 Research on the Measurement of Product Sales with Relation to Visual Planning for Commercial Websites....Pages 540-545 Front Matter....Pages 547-547 Burglary Crime Analysis Using Logistic Regression....Pages 549-558 Front Matter....Pages 547-547 Using Video Prototyping as a Means to Involve Crisis Communication Personnel in the Design Process: Innovating Crisis Management by Creating a Social Media Awareness Tool....Pages 559-568 Service Evaluation Method for Managing Uncertainty....Pages 569-578 On Services and Insights of Technology Intelligence System....Pages 579-587 Sales Strategy Mining System with Visualization of Action History....Pages 588-597 An Automatic Classification of Product Review into Given Viewpoints....Pages 598-606 User Needs Search Using Text Mining....Pages 607-615 Finding a Prototype Form of Sustainable Strategies for the Iterated Prisoners Dilemma....Pages 616-624 The Study to Clarify the Type of “Otome-Game” User....Pages 625-631 A Method for Developing Quality Function Deployment Ontology....Pages 632-638 Integrating the Anchoring Process with Preference Stability for Interactive Movie Recommendations....Pages 639-648 Application of Ethno-Cognitive Interview and Analysis Method for the Smart Communication Design....Pages 649-657 Back Matter....Pages -
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