ENGLISH

Entrepreneurship in the Creative Industries: How Innovative Agents, Skills and Networks Interact

Book information

Publisher
Palgrave Macmillan
Year
2023
ISBN
3031194543, 9783031194542
Language
english
Format
PDF
Filesize
4 MB (4466098 bytes)
Pages
258\259
Topic
Business
Time added
2023-03-07 23:15:43

Description

This books provides a critical perspective on entrepreneurialism in the creative industries. Split into three sections, the book first asks the contextual question; why, at this point in time, did we arrive at such a focus on entrepreneurship in the creative industries? Examining the historical, social, cultural, economic and political background, the book places the creative industries and entrepreneurship firmly within a systemic approach to creativity and cultural production. Given this emphasis on entrepreneurship in the creative system, the second part of the book asks, what do those who want to work in the creative industries need to do to pragmatically gain an income? The practices, skills, business models and plans necessary to master in order to successfully run a business are explored in this section. The final section contains detailed case studies that reveal the lives of those who found a way to successfully gain an income in the creative industries. It highlights the practical knowledge they gathered, how they negotiated their field of endeavour, and the decisions they made in the real world. Fundamentally the book answers three questions: How and why did we get here? Given that we are here at this point in time, how do we go about being entrepreneurial? And who has managed to do this in the creative industries and how did they do it? Covering both theoretical debates in detail, and practical case studies in key sub-sectors of creative industries, this truly integrative and far-reaching volume will be of interest to students, researchers and practitioners alike. Preface Acknowledgments Phillip Janet Susan Michael Contents About the Authors List of Figures Part I: The Context for Creative Industries Entrepreneurship Chapter 1: Introduction to Entrepreneurship in the Creative Industries References Chapter 2: Socio-Historical Context of Entrepreneurship in the Creative Industries References Chapter 3: Theoretical Contexts of Entrepreneurship in the Creative Industries References Chapter 4: Systems of Creative Industries Entrepreneurship: A Framework References Part II: How You Do It: Taking Care of Business Chapter 5: Entrepreneurial Practices and Skills: Personal Skill Sets, the Gift Economy, Clusters, and the State References Chapter 6: Entrepreneurial Business Plans and Models: The Nuts and Bolts of Running a Business References Part III: Case Studies: Profiles of Successful Entrepreneurs in a Variety of Creative Industry Contexts Chapter 7: Entrepreneurship in Publishing, Writing and Journalism References Chapter 8: Entrepreneurship in the Music and Radio Industries References Chapter 9: Entrepreneurship in Film and Screen References Chapter 10: Entrepreneurship in Visual and Performing Arts References Chapter 11: Entrepreneurship in Advertising and Public Relations References Chapter 12: Entrepreneurship in Design, Fashion, and Architecture References Chapter 13: Entrepreneurship in Gaming and IT References Chapter 14: Conclusions and Caveats of Entrepreneurship in the Creative Industries References Index

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