New Trends on Human-Computer Interaction. Research, Development, New Tools and Methods
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Description
Издательство Springer, 2009, -168 pp.This book comprises a variety of breakthroughs and recent advances on Human– Computer Interaction (HCI) intended for both researchers and practitioners. Topics addressed here can be of interest for those people searching for last trends involving such a growing discipline. Important issues concerning this book includes cutting-edge topics such as SemanticWeb Interfaces, Natural Language Processing and Mobile Interaction, as well as new methodological trends such as Interface-Engineering techniques, User-Centred Design, Usability, Accessibility, Development Methodologies and Emotional User Interfaces. The idea behind this book is to bring together relevant and novel research on diverse interaction paradigms. New trends are guaranteed according to the demanding claims of both HCI researchers and practitioners, which encourage the explicit arrangement of new industrial and technological topics such as the previously cited Interfaces for the Semantic Web, and Mobile Interfaces, but also Multimodal Interaction, Collaborative Interfaces, End-User Development, Usability and User Interface Engineering. Chapters included in this book comprise a selection of top high-quality papers from Interacción 2007, which is the most important HCI conference sponsored by AIPO (the Spanish HCI Association). Papers were selected from a ranking obtained through double-blind peer review and later meta-review processes, considering the best evaluated paper from both the review and presentation session. Such a paper selection constitutes only 33% of the papers published in the conference proceedings.An Automatic Rule-Based Translation System to Spanish Sign Language (LSE) Influence of Binocular Disparity in Depth Perception Mechanisms in Virtual Environments Semantic Web Interfaces for Newspaper Multimedia Content Management Designing an Interactive Installation for Children to Experience Abstract Concepts Design of Videogames in Special Education The InterMod Methodology: An Interface Engineering Process Linked with Software Engineering Stages Designing more Usable Business Models into the RUP A Review of Notations for Conceptual Modeling of Groupware Systems Conceptual and Practical Framework for the Integration of Multimodal Interaction in 3DWorlds Designing User Interfaces for Collaborative Applications: A Model-Based Approach Evaluation of Text Input Techniques in Immersive Virtual Environments Dealing with Abstract Interaction Modeling in an MDE Development Process: A Pattern-Based Approach WebA Mobile (Web Analysis Mobile): Assistance Tool for the Design and Evaluation of Websites for Mobile Devices Requirement Gathering Templates for Groupware Applications Emotional Speech Synthesis in Spanish for Natural Interaction
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