ENGLISH

Beginning Python games development : with PyGame

Book information

Publisher
Apress
Year
2015
ISBN
9781484209714, 1484209710
Language
english
Format
EPUB
Filesize
2 MB (2004669 bytes)
Series
Expert's voice in Python
Edition
Second edition
Pages
281\0
Time added
2020-02-15 03:29:29

Description

Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, Second Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.--  Read more... Abstract: Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library.  Read more... Content: Introducing Python -- Exploring Python -- Introducing PyGame -- Creating visuals -- Making things move -- Accepting user input -- Take me to your leader -- Moving into the third dimension -- Exploring the third dimension -- Making things go boom -- Lights, camera, action! -- Setting the scene with OpenGL -- Game object reference -- Packaging your game.

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