ENGLISH

GameSalad beginners guide: a fun, quick, step-by-step guide to creating games with levels, physics, sound and numerous enemies using GameSalad

Book information

Publisher
Packt Publishing Ltd
Year
2012
ISBN
978-1-84969-220-5, 1849692203, 9781849692236, 1849692238
Language
english
Format
EPUB
Filesize
5 MB (5714935 bytes)
Pages
293\0
Time added
2019-09-25 00:05:22

Description

2. Getting Started with GameSalad; System requirements; Let's get into GameSalad; Getting familiar with GameSalad's interface; Getting into the Scene Editor; Creating a new project!; Time for action - setting up a platform level; What just happened?; Have a go hero; Time for action - let's make your player move!; What just happened?; Have a go hero; Time for action - create ways to win or lose; Pop quiz; Summary; 3. Add Zest to your Salad; Designing sprites; Time for action let's create our character!; What just happened?; Have a go hero; Time for action - let's draw a platform. This book is a step-by-step, tutorial-driven guide to game development using GameSalad. You will learn through first-hand experience how a GameSalad developer goes from literally nothing to a finished game. Along the way there are illustrations to explain anything that could be difficult and to display screenshots of the games. In addition, every art and audio asset required by the tutorials is provided, so you can start building your game right away. If you are a game enthusiast, who is looking to build games with GameSalad quickly, then this book is for you. You need not know any programming.  Read more... Abstract: 2. Getting Started with GameSalad; System requirements; Let's get into GameSalad; Getting familiar with GameSalad's interface; Getting into the Scene Editor; Creating a new project!; Time for action - setting up a platform level; What just happened?; Have a go hero; Time for action - let's make your player move!; What just happened?; Have a go hero; Time for action - create ways to win or lose; Pop quiz; Summary; 3. Add Zest to your Salad; Designing sprites; Time for action let's create our character!; What just happened?; Have a go hero; Time for action - let's draw a platform. This book is a step-by-step, tutorial-driven guide to game development using GameSalad. You will learn through first-hand experience how a GameSalad developer goes from literally nothing to a finished game. Along the way there are illustrations to explain anything that could be difficult and to display screenshots of the games. In addition, every art and audio asset required by the tutorials is provided, so you can start building your game right away. If you are a game enthusiast, who is looking to build games with GameSalad quickly, then this book is for you. You need not know any programming Content: GameSalad GameSalad Credits About the Author About the Reviewers www.PacktPub.com Support files, eBooks, discount offers and more Why Subscribe? Free Access for Packt account holders Preface What this book covers What you need for this book Who this book is for Conventions Time for action -- heading What just happened? Pop quiz -- heading Have a go hero -- heading Reader feedback Customer support Downloading the support files Errata Piracy Questions 1. You Need a Plan! How to come up with an original idea Design documentation Storyboards and Level Design Pop quiz.

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