ENGLISH

Invent Your Own Computer Games with Python

Book information

Publisher
Inc., No Starch Press
Year
2017
ISBN
9781593277956, 1593277954
Language
english
Format
MOBI
Filesize
42 MB (43907869 bytes)
Edition
4
Pages
\0
Time added
2020-07-26 19:24:52

Description

The interactive shell -- Writing programs -- Guess the number -- A joke-telling program -- Dragon realm -- Using the debugger -- Designing Hangman with flowcharts -- Writing the Hangman code -- Extending Hangman -- Tic-tac-toe -- The bagels deduction game -- The cartesian coordinate system -- Sonar treasure hunt -- Caesar cipher -- The reversegam -- Reversegam AI simulation -- Creating graphics -- Animating graphics -- Collision detection -- Using sounds and images -- A Dodger game with sounds and images.;"Teaches you how to make your own versions of classic computer games"-- The interactive shell -- Writing programs -- Guess the number -- A joke-telling program -- Dragon realm -- Using the debugger -- Designing Hangman with flowcharts -- Writing the Hangman code -- Extending Hangman -- Tic-tac-toe -- The bagels deduction game -- The cartesian coordinate system -- Sonar treasure hunt -- Caesar cipher -- The reversegam -- Reversegam AI simulation -- Creating graphics -- Animating graphics -- Collision detection -- Using sounds and images -- A Dodger game with sounds and images.

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