The Strange: The Translation Codex
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The Strange holds more worlds than you can imagine. Few have explored more than a handful of these intriguing and dangerous tiny universes.The Translation Codex provides the sum of years of work recursing around The Strange by Dr. Erica Prethus. The doctor’s discoveries, while controversial, represent the fullest existing accounting of the various recursions around Earth, as well as the various powers that Strangers gain when translating.Containing 100 Foci (each on its own easily printable page) and 18 new recursions, The Translation Codex is a must have for those who would plumb the depths of the nearby cosmos of recursions and Strange. PCs and GMs wanting to build worlds from their favorite fictions and tropes will find this tome essential and thought provoking.EALMS BUILT ON THE BLEED OF FICTION!The Strange holds more worlds than you can imagine. Few have explored more than a handful of these intriguing and dangerous tiny universes.The Translation Codex provides the sum of years of work recursing around The Strange by Dr. Erica Prethus. The doctor’s discoveries, while controversial, represent the fullest existing accounting of the various recursions around Earth, as well as the various powers that Strangers gain when translating. Containing 100 Foci (each on its own easily printable page) and 18 new recursions, The Translation Codex is a must have for those who would plumb the depths of the nearby cosmos of recursions and Strange. PCs and GMs wanting to build worlds from their favorite fictions and tropes will find this tome essential and thought provoking.The Foci provided in The Translation Codex are as follows:LOW FANTASY - Carries the Burden of Knowledge, Counts Coins, Defends the Realm, Dines with Kings, Enforces Divine Will, Follows their Feet, Forges Arms and Armor, Hunts Dangerous Beasts, Indulges in Worldly Pleasures, Knows the Hidden Paths, Protects the Weak, Rides a Noble Steed, Rules with an Iron Fist, Speaks with a Silver Tongue, Steals from the Rich HIGH FANTASY - Bears a Holy Symbol, Binds Spirits, Braves Dungeons, Carries the Weight of Destiny, Changes Shape, Channels the Elements, Charms the Unwary, Commands Armies, Communes with Nature, Consorts with Dragons, Follows the Old Ways, Inscribes Runes of Power, Practices Sorcery, Speaks of Forgotten Gods, Tends the Flock MAD SCIENCE - Adopts Animal Qualities, Assists a Mad Genius, Brandishes a Death Ray, Builds Robots, Conducts Dangerous Experiments, Controls the Weather, Defies the Laws of Physics, Develops Sentience, Dons a Power Suit, Employs Fantastic Gadgets, Mixes Unstable Concoctions, Plays with Portals, Pursues Physical Perfection, Terrifies the Townspeople, Wields Cosmic PowerEARTH - Drives Dangerously, Employs Sex Appeal, Fights for a Cause, Finds Lost Relics, Hunts Strange Beasts, Imparts Wisdom, Just Won’t Die, Knows the Streets, Lives on the Edge, Masters Technology, Monitors Intel, Plays Tricks, Saves Lives, Scores Points, Speaks Every LanguagePSIONICS - Changes the Nature of Things, Chills with a Touch, Constructs a Palace of the Mind, Feeds the Flame, Follows Psychic Clues, Forges Animal Bonds, Harnesses the Body’s Rhythms, Haunts Dreams, Is the Eye of the Storm, Knows the Heart, Leaves the Physical World, Preys on the Psyche, Sees with the Inner Eye, Toys with Memory, Wields Invisible ForcesLOVECRAFTIAN HORROR - Delves Too Deep, Has More Money than Sense, Investigates Strange Events, Joined a Cult, Sees the End Coming MYTHIC (GRECO-ROMAN) - Displays Titan Strength, Fights like a Demigod, Inspires Lust and Jealousy, Journeys Beyond This World, Outwits the Gods SPACE - Dies, Explores New Worlds, Fires All Weapons, Pilots Starships, Reroutes PowerSTRANGE - Bleeds Fiction, Discovers Recursions, Mines for Cyphers, Thrives in Chaos, Thwarts PlanetovoresWILD WEST - Carries a Badge, Draws Faster, Fights Dirty, Knows These Parts, Rides into the SunsetThe recursions provided are: LOW FANTASY: Eradrake (medieval borderlands warfare), Sengoku (feudal Japan), Sherwood Forest (Robin Hood legendry); HIGH FANTASY: Hubric (a sorcerous utopia falling apart), Lake Ashlynar (prehistoric villages of proto-goblins and proto-elves), Tortuga (island of piracy and voodoo); MAD SCIENCE: Nucleus City (superhero/villain), Piston (steampunk utopia), Unwary Town (small rural town attacked by movie monsters) EARTH: Peril City (action movie city that's constantly in danger), Tiny World (shrunken heroes in a giant suburban house), War Room (an intelligence gathering location for the real world); PSIONICS: Atom Knight's Tourney (medieval tournament version of Atom Nocturne), City Lights (psychic noir city), The Astral (a plane of pure thought); MISC: Crossroads of Time (a place where many historical events converge), Cyberspace (a virtual reality version of the internet), Tombstone Station (boomtown space station full of scifi-cowboys).
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