ENGLISH

OpenGL 4 Shading Language Cookbook, 2nd Edition

Book information

Publisher
Packt Publishing
Year
2013
ISBN
9781782167020
Language
english
Format
PDF
Filesize
5 MB (5739946 bytes)
Pages
\394
Time added
2016-08-11 10:45:39

Description

OpenGL Shading Language (GLSL) is a programming language used for customizing parts of the OpenGL graphics pipeline that were formerly fixed-function, and are executed directly on the GPU. It provides programmers with unprecedented flexibility for implementing effects and optimizations utilizing the power of modern GPUs. With Version 4, the language has been further refined to provide programmers with greater power and flexibility, with new stages such as tessellation and compute.

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