Zen of Graphics Programming, 2nd Edition: Master the Art of Creating Fast PC Games and Graphics Applications
Book information
Description
This book is a highly-quality wealth of information about graphical programming, mostly in 80x86 systems. The information included would take many people years to collect on their own. I would recommend this book to anyone who would like to start graphical programming, or someone who is already programming, but wants to optimize code or find new effects. Also, I know that Michael Abrash works for ID software now, and made the engine for such games as DOOM and Quake. A man of this programming caliber is a sure indication of the contents of this book
Similar books
Zen of Code Optimization: The Ultimate Guide to Writing Software That Pushes PCs to the Limit
1994 · PDF
Michael Abrash's Graphics Programming Black Book (Special Edition)
1997 · PDF
Michael Abrash’s Graphics Programming Black Book (Special Edition)
1997 · DJVU
Zen of Assembly Language: Knowledge
1990 · PDF
Michael Abrash’s Graphics Programming Black Book
1997 · PDF
Michael Abrash’s Graphics Programming Black Book
2001 · PDF
Michael Abrash's Graphics Programming Black Book
2001 · MOBI
Michael Abrash's Graphics Programming Black Book
2001 · EPUB