Kinect in Motion - Audio and Visual Tracking by Example: A fast-paced, practical guide including examples, clear instructions, and details for building your own multimodal user interface
Book information
Description
Kinect is a motion-sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. It provides capabilities to enhance human-machine interaction along with a zero-to-hero journey to engage the user in a multimodal interface dialog with your software solution. Kinect in Motion - Audio and Visual Tracking by Example guides you in developing more than five models you can use to capture gestures, movements, and voice spoken commands. The examples and the theory discussed provide you with the knowledge to let the user become a part of your application.
Similar books
LibGDX Game Development By Example
MOBI
LibGDX Game Development By Example
EPUB
Stencyl Essentials
AZW3
Stencyl Essentials
EPUB
Multiplayer Game Development with HTML5
AZW3
Multiplayer Game Development with HTML5
MOBI
Multiplayer Game Development with HTML5
EPUB
Introduction to Game Development: Using Processing
RAR