GURPS Fantasy - Portal Realms
Book information
Description
Contents Introduction Publication History About the Author About GURPS 1. Between Two Worlds Perilous Realms Exploring the World Returnees Self-Discovery Saving the World Thresholds Larger Conflicts Journeys Long and Short Exile Long Stays Many Doors Brief Visits Methods of Travel Gates Tunnels Transitions Going Off Course Mirrors Way Stations Dreams and Trances Motives Chance Push Pull Realms and Campaigns The Barrens Source Material Gerontomachia Seihou Portal Realms as Timelines 2. Travelers The Reference Society Zero-Point Features Meta-Traits Traits Advantages Secret Advantages Disadvantages Skills Templates Transmundane Child Explorer Mage-to-Be Returnee Outcast Savior Trader Wealth and Possessions Wealth-Based Method Possessions-Based Method Possessions? What Possessions? Cool Advanced Weapons Transport 3. Dangers and Opportunities Wilderness The Lay of the Land Good and Bad Places The Elements Creatures and Monsters Magic and the World City Stats Laws and Customs Languages Licit and Illicit Magic Cultures Laws and Religions Combat Experience Monthly Training Rolls Learning Magic Mana-Based Magic Path/Book Magic Invented Magic Ritual Path Magic Magic as Powers Interworld Trade Shopping List Organizations Index portalrealms-p2.pdf Introduction Publication History About the Author About GURPS Between Two Worlds Returnees Self-Discovery Saving the World Thresholds Journeys Long and Short Exile Long Stays Larger Conflicts Brief Visits Methods of Travel Gates Tunnels Transitions Going Off Course Mirrors Dreams and Trances Motives Chance Push Pull Realms and Campaigns The Barrens Source Material Gerontomachia Seihou Portal Realms as Timelines Travelers Meta-Traits Traits Advantages Secret Advantages Disadvantages Skills Templates Child Explorer Mage-to-Be Outcast Savior Trader Wealth and Possessions Wealth-Based Method Possessions-Based Method Possessions? What Possessions? Cool Advanced Weapons Transport Dangers and Opportunities The Elements Creatures and Monsters Magic and the World Laws and Customs Languages Cultures Laws and Religions Combat Experience Learning Magic Mana-Based Magic Path/Book Magic Invented Magic Ritual Path Magic Magic as Powers Interworld Trade Shopping List Organizations Index
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