ENGLISH

The Leisure Commons: A Spatial History of Web 2.0

Book information

Publisher
Routledge
Year
2014
ISBN
0415887119, 9780415887113
Language
english
Format
PDF
Filesize
2 MB (2128088 bytes)
Series
Routledge Studies in Science, Technology and Society 27
Edition
1
Pages
210\210
Time added
2020-07-22 17:57:57

Description

There is much excitement about Web 2.0 as an unprecedented, novel, community-building space for experiencing, producing, and consuming leisure, particularly through social network sites. What is needed is a perspective that is invested in neither a utopian or dystopian posture but sees historical continuity to this cyberleisure geography. This book investigates the digital public sphere by drawing parallels to another leisure space that shares its rhetoric of being open, democratic, and free for all: the urban park. It makes the case that the history and politics of public parks as an urban commons provides fresh insight into contemporary debates on corporatization, democratization and privatization of the digital commons. This book takes the reader on a metaphorical journey through multiple forms of public parks such as Protest Parks, Walled Gardens, Corporate Parks, Fantasy Parks, and Global Parks, addressing issues such as virtual activism, online privacy/surveillance, digital labor, branding, and globalization of digital networks. Ranging from the 19th century British factory garden to Tokyo Disneyland, this book offers numerous spatial metaphors to bring to life aspects of new media spaces. Readers looking for an interdisciplinary, historical and spatial approach to staid Web 2.0 discourses will undoubtedly benefit from this text. Dedication Contents List of Figures Foreword • Arjun Appadurai Preface 1 Introduction 2 Metaphor as Method: Conceptualizing the Internet through Spatial Metaphors 3 Protest Parks: Digital Activism and the Public Leisure Sphere 4 Walled Gardens: Online Privacy, Leisure Architectures, and Public Values 5 Corporate Parks: Usurping Leisure Terrains for Digital Labor 6 Fantasy Parks: Consumption of Virtual Worlds of Amusement 7 Global Cities, Global Parks: Globalizing of Virtual Leisure Networks 8 Conclusion: From Parks to Green Infrastructures References Index

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