ENGLISH

Gothic in Comics and Graphic Novels: A Critical Approach

Book information

Publisher
Inc., McFarland & Company
Year
2014
ISBN
9780786449804, 9781476614328, 2013050519
Language
english
Format
PDF
Filesize
3 MB (3514047 bytes)
Pages
\269
Time added
2021-06-06 07:55:30

Description

Acknowledgments Table of Contents Foreword by David Punter Preface Introduction Part One : History 1—A Brief History of Gothic 2—A Brief History of British and American Comics and Criticism Retrospective: Critical Models of Gothic and Comics Part Two : Medium Introduction: A Gothic Critical Model of Comics 3—Haunted Places 4—Excess, Embodiment and Artifice 5—Revenant Readers, the Crypt and the Archive Retrospective: Putting the Monster Together Case Study I: “The Game,” House of Mystery #178 Case Study II: “House of Secrets Promo,” House of Mystery #182 Case Study III: Prequel to iZombie #1 Case Study IV: “Sleep of the Just,” Sandman #1 Case Study V: The New Deadwardians, #1–8 Part Three : Culture and Content Introduction 6—A Comparative Study of Goth and Comics Cultures 7—Gothic Content: Absorption and Atemporality 8—Vampires and the Penetrative Bite and Gaze 9—Zombies, Technology and Medical Magic Reflections Chapter Notes References Index

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