Worlds United
Book information
Description
What if... The Martians really did invade Earth in 1897? And again, in 1938? Venus really is a lush jungle planet, where dinosaurs still roam? Psionics are a reality? Crystal Technology an everyday fact of life? Rockets ply the spacelanes between Mars, Earth, Venus and the asteroids? The year is 1959? Worlds United is a setting of Planetary Romance and Pulp Science Fiction. Your characters are adventurers and explorers, people of extraordinary abilities, with drive and ambition to match. Here, the gleaming alloy air cars of Gernsback era SF are a reality; one really can sail the Martian canals, or wrangle dinosaurs on Venus; and there truly are wrecks of Martian War Tripods standing fearsomely tall in the Smithsonian – and the fear that the Octopoid Martians, unseen for a generation, are once again drawing their plans against us... Fully compatible with Mythras, Worlds United takes you into a 1959 with rockets, rayguns, dinosaurs, and rip-roaring adventure. _GoBack introduction The Two Worlds Wars Heroism & Optimism Lexicon Contents Inspirational Reading Films Earth The First Worlds War The Rise of the Gifted The USSR The Home War The Nuclear Era The Second Worlds War Africa & the Formation of the Bantu Confederacy The Gifted of Earth The Second Front Post-War Earth The United Worlds The Cold War Psychics & the Gifted The Worlds of 1959 Other Nations The People’s Republic of China Interplanetary Travel and Relations India The Bantu Confederacy The Space Elevator The Empire of Japan The Solar SysteM Space Travel Worlds Beyond Earth Mars Preparations for Rebellion The First Worlds War The Freedom War The Second Worlds War ZORAT Modern-Day Mars Psychic Law Martian Culture Urban & Rural Mars Daily Life Octopoid Martians The Isidis Plain War VENUS VENUSIAN ARCHAEOLOGY The Republic of Artemis The Jungle People Other Venusian States The Kingdom of Valia Serkath The Outer Solar System Jupiter Saturn Titan Uranus & Neptune Pluto Asteroid Mining SPACE PIRACY characters Character Creation Basics Step 1: Power Level Ordinary Campaigns Heroic Campaigns Paragon Campaigns POWER LEVELS Step 2: Character Species Martian Human Lizardmen & Ophidians OFF-EARTH CULTURES & CAREERS Step 3: Character Concept Step 4: Characteristics & Attributes Step 5: Culture New Skills Technology & Powers Inventing Medicine Personal Electronics Computers Ophidian Chemistry Mysticism New Talents Psychic Powers Psychic Disciplines Power Generation Step 6: Gifts Gifts Defined Step 7: Passions Step 8: Background Background Events Step 9: Career Exotic Careers Standard Careers Step 10: Final Details Vehicles Statistics Systems Vehicle Traits Martian Spacecraft Human Spacecraft Psychic Nexuses Psychic Disciplines Psionic Talents PSYCHIC SPACE DRIVE SPACESUITS SPACE TRAVEL TIMES Martian Vehicles MARTIAN BLACK SMOKE Psychic Discipline Keys Specialised Psychic Crystals Psychic Weapons Alien Life Life on Mars Desert Life Scrublands Life Riding Birds Terror Hound Wetlands Life Large Cephalopods Martian Arthropods Octopoid Martians Winged Martians Other Martian Life Cockroach, Giant Olgoi Pihuichen Scarab, Giant Venusian Life Piths Ogres Other Venusian Life Dinosaurs Allosaurus Ankylosaur Deinonychus Heterodontosaurs Pachycephalosaurus Saltasaur Therizinosaurus Triceratops Other Venusian Life Ape, Carnivorous Arumco (Hell Frog) Assassin Conch Deathdrip Flowers Eel, Giant Ivory Impaler Jempulex (Jewel Wasp) Moth, Lotus Storytelling Mood & Power Level Youthful Prodigies Increasing Power Level Action & Mystery Action Nature as an Opponent Mysteries The Inhabitants of Titan The Ice Caves of Pluto The Truth About the Elders The Secret of the Ancient Martians Other Story Genres Horror Mad Science & Invention War Stories Other Times The First Worlds War The 1930s The Second Worlds War Variant Settings The Past Lost on an Alien World The Modern Day Worlds United & Luther Arkwright INDEX
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