ENGLISH

Konflikt '47

Book information

Publisher
Bloomsbury Publishing PLC
Year
2016
ISBN
9781472815682, 9781472815705, 9781472815699, 147281570X
Language
english
Format
EPUB
Filesize
49 MB (51730573 bytes)
Series
Bolt Action Series
Pages
334 pages\0
Time added
2020-07-26 19:24:52

Description

Cover; Title Page; Contents; Introduction; Konflikt â#x80;#x98;47 Background; Western Europe; Eastern Europe; The Middle East and Persian Front; The Far East and Asia; Basic Supplies; Tape Measure; Dice and Markers; Conventions of War; Measuring Distances; Sight; Re-Rolls; Table Boundaries; Units; Types of Unit; Formation; One-Inch Gap; The Turn; Preparing to Play; Turn Sequence; Reactions; Orders; Pinned; Order Tests; Troop Quality and Morale; Retaining an Order at the End of the Turn; Movement; Advance and Run Moves; Interpenetration of Friendly Units; Terrain; Terrain Table; Shooting; Who Shoots? Cover Title Page Contents Introduction Konflikt â#x80 #x98 47 Background Western Europe Eastern Europe The Middle East and Persian Front The Far East and Asia Basic Supplies Tape Measure Dice and Markers Conventions of War Measuring Distances Sight Re-Rolls Table Boundaries Units Types of Unit Formation One-Inch Gap The Turn Preparing to Play Turn Sequence Reactions Orders Pinned Order Tests Troop Quality and Morale Retaining an Order at the End of the Turn Movement Advance and Run Moves Interpenetration of Friendly Units Terrain Terrain Table Shooting Who Shoots? Shooting ProcedureDeclare Target Target Reacts Measure the Range and Open Fire Roll to Hit Roll to Damage Target Takes Casualties Target Checks Morale Weapons Weapons Chart Types of Weapon Weapon Special Rules Close Quarters Close Quarters Procedure Declare Target Reactions to Assaults Measure Range and Move The Assault Results of Assaults Reactions Making a Reaction Go Down Stand and Shoot Escape! Firefight Run to Cover Ambush Headquarters and Command Units HQ Units Unit Special Rules Artillery Artillery Units Artillery and Measuring Distances. Artillery and SightArtillery and Movement Artillery and Shooting Artillery and Close Quarters Re-Crewing Guns Firing Smoke Vehicles Vehicle Descriptions Vehicle Units Vehicles and Measuring Distances Vehicles and Sight Vehicles, Orders and Reactions Vehicles and Pinning Vehicles and HQ Units Vehicles and Movement Vehicle-Mounted Weapons Shooting at Vehicless Tanks Assaulting Infantry and Artillery Walkers Assaulting Infantry and Artillery Walkers Assaulting Other Vehicles Tanks Assaulting Other Vehicles Infantry Assaulting Vehicles Transport Vehicles. Vehicle Special RulesBuildings Entering Buildings Leaving Buildings Orders to Troops Inside Buildings Large Buildings Shooting From Buildings Shooting at Buildings Assaulting Buildings Artillery in Buildings Bunkers Playing a Game of Konflikt â#x80 #x98 47 Deciding the Size of the Game Assembling the Forces The Gaming Table Preparing the Battlefield The Battle Scenarios Scenario 1: Envelopment Scenario 2: Maximum Attrition Scenario 3: Point Defence Scenario 4: Hold Until Relieved Scenario 5: Top Secret Scenario 6: Demolition Scenario Rules Force Selection Germany. Army Special RulesTypes of Unit Headquarters Units Infantry Squads and Teams Field Artillery Recoilless Artillery Anti-Tank Guns Tanks Tank Destroyers Walkers Self-Propelled Artillery Anti-Aircraft Vehicles Armoured Cars Transports and Tows The United States Army Special Rules Types of Unit Headquarters Units Infantry Squads and Teams Field Artillery Recoilless Artillery Anti-Tank Guns Tanks Tank Destroyers Walkers Self-Propelled Artillery Anti-Aircraft Vehicles Armoured Cars Transports and Tows Great Britain and the Commonwealth Army Special Rules Types of Unit.

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